近年來利用虛擬實境進行虛擬導覽的應用日益普及,但由於多數虛擬導覽裡的場景過於像素化或者平面化,使其影像過於平淡因而使用體驗感受大打折扣。為其增進使用體驗感受,將模型立體化,使其使用沉浸感提升,本研究主要透過kinetic V2進行掃描,將場景轉換成3D模型。利用深度影像(RGB-D)將場景掃描,輸入至RTAB-Map進行運算以輸出3D模型,再藉由Blender將3D模型進行調整,以提升模型精緻程度,並降低模型製作的難度。 In recent years, it becomes more popular that virtual tours have used the technologies of virtual reality for application. However, their experience and percep-tion after the usage of such applications are bland, because most of the scenes in vir-tual tours are too pixelated or flat. To promote the perceptive experience, construct the three-dimensional models, and enhance the immersive feeling, this study utilizes the device of Kinetic V2 to convert scenes into 3D models. Use RGB-D to scan the scene, input it to RTAB-Map for calculation to output 3D model, and then adjust the 3D model by Blender to improve the model's refinement and reduce the difficulty of model production.