精簡電腦頭頸部可能需要更大角度的前屈,眼睛與螢幕的距離也比桌上型電腦近很多。過去研究顯示,在攜帶型個人電腦使用上,造成肌肉骨骼不適之危害甚至高於傳統之桌上型電腦。有鑑於此,研究以使用性工程評估方法,評估年輕人使用精簡型電腦之人因並企圖找出人因設計的新準則。實驗測試器材包括: (1)無鍵盤式精簡型電腦一台(2)附鍵盤式精簡型電腦ASUS變形金剛; 測試之軟體有: (1)遊戲軟體(2) 社交軟體(3)中文短文 (4)網頁瀏覽。量測時使用性主觀態度量表、客觀量測完成操作任務之時間與身體部位之不適程度做為評估依據。研究成果揭露:1. 不同硬體操作的績效、心智負荷與主觀不適之差異。2. 操作精簡型電腦時容易出現的身體主觀不適部位。3. 不同軟體操作績效、心智負荷與主觀不適三者間關係。 Simplified computer become more and more important in modern life style. However, this new-form computer actually has many ergonomic problems by user experience. As the era of elder-age is coming, elders has more chance to use simplified computer, so related ergonomic study will get more important as well.Usability engineering method is used to study on the design principle of simplified computer for young peoples. The experience equipment include:(1) ACER Iconia Tab, (2) ASUS Eee transform-Pad ; and software includes:(1) game software, (2) social networking software, (3) Chinese short article (4) website browser. Subjective interface usability attitude inventory and objective inventory survey are combined to reach research goal.Research revealed the following:1. Operational performance of the different hardware, mental workload and subjective discomfort difference.2 . Mental workload and subjective discomfort difference when operates the thin client computer.3 . The causes among different software operating performance, mental workload and subjective discomfort.