本研究以彰化縣國民小學高年級學童為對象,透過問卷調查之實施,瞭解國小高年級學童在玩線上遊戲的情境下,其人格特質與親子關係的相關影響。本研究進行有關人格特質、親子關係、玩線上遊戲行為等方面的文獻探討,建立本研究之理論基礎,並據以編製「國小高年級學童人格特質量表」、「國小高年級學童親子關係量表」、「國小高年級學童玩線上遊戲行為經驗調查表」與「基本資料問卷」進行資料的蒐集。研究對象從彰化縣抽取九所學校共十五個班級的高年級學童,問卷調查資料採平均數、標準差、單因子變異數分析、結構方程模式等統計方法,進行資料的描述、分析及考驗。結論:1.不同背景變項國小高年級學童玩線上遊戲,引發學童不同的人格特質未達顯著差異。2.不同背景變項國小高年級學童玩線上遊戲與親子關係上有顯著差異。3.不同國小高年級學童玩線上遊戲與人格特質與親子關係有顯著差異。 The purpose of this study was to explore the correlation between personality traits of 5th and 6th grade gamers and their relationships with their parents. A questionnaire was designed based on a study of past literature which included scales measuring online gaming behavior 'personality traits' and parent-child relationships. A total of 15 classes from 9 different primary schools of Changhua County were chosen via stratified random sampling. By the analysis of SPSS and AMOS statistics software and theory discussion, several conclusions were reached: 1. Different background of school children toplay online games on personality development does not show significant differences. 2. Different background of school children to play online games on personality traits shows significant differences in parent-child relations. 3. Different school children to play online games on personality traits show significant differences in parent-child relations.